The list container in the C++ Standard Template Library (STL) is a doubly linked list. Unlike arrays or vectors, list allows fast insertion and deletion at both ends, as well …
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The forward_list in the C++ Standard Template Library (STL) is a single-linked list container. Unlike list, it only allows traversal in one direction (forward), making it more memory-efficient but less …
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The bitset in the C++ Standard Template Library (STL) is a container that represents a fixed-size sequence of bits (binary values) as 0s and 1s. It provides an efficient way …
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The deque (double-ended queue) in the C++ Standard Template Library (STL) is a sequence container that supports fast insertion and deletion at both the front and back. It’s similar to …
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The C++ Standard Template Library (STL) Containers provide a variety of data structures to store and manage data. STL containers are divided into three main types: Sequence Containers: Store data …
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The C++ Standard Template Library (STL) Algorithms provides a powerful suite of functions for working with data in containers like vector, deque, list, and array. These algorithms cover common tasks …
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The C++ Standard Template Library (STL) is a powerful library that provides a variety of container classes, algorithms, and iterators to make programming more efficient and organized. It includes several …
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In C++, cerr is an object of the ostream class used to output error messages to the standard error stream. The cerr stream is typically unbuffered, meaning that messages are …
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In C++, cout is an object of the ostream class and is used to output data to the standard output device, typically the console. The cout object is part of …
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In C++, cin is an object of the istream class and is used to take input from the standard input device, typically the keyboard. The cin object reads input from …
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Polymorphism in C++ is an object-oriented programming concept that allows objects to be treated as instances of their parent class rather than their actual class. It enables a single interface …
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Abstraction in C++ is an object-oriented programming principle that focuses on hiding the complexity of the system by exposing only essential information. By providing only relevant details and hiding unnecessary …