The continue statement in C# is used to skip the current iteration of a loop and move to the next iteration. It’s useful when you want to bypass certain steps …
Tutorials
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Signal handling in C++ enables programs to respond to asynchronous events or signals from the operating system. Signals are used to notify a program of events like segmentation faults, interrupts, …
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Smart pointers in C++ are special classes that manage dynamically allocated memory, automatically freeing it when it’s no longer in use. They help prevent memory leaks by ensuring that dynamically …
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std::unordered_multimap is part of the C++ Standard Library, available under the <unordered_map> header. It provides an unordered collection of key-value pairs, similar to std::unordered_map, but it allows multiple values for …
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std::unordered_map is a part of the C++ Standard Library available under the <unordered_map> header. It provides a hash table-based implementation of key-value pairs, where each key is unique and mapped …
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std::unordered_multiset is part of the C++ Standard Library, and it’s available under the <unordered_set> header. It provides an unordered collection of elements stored in a hash table, allowing duplicate elements …
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std::unordered_set is part of the C++ Standard Library and is available under the <unordered_set> header. It provides an unordered collection of unique elements, where each element is stored in a …
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DirectoryInfo in C# is a class in the System.IO namespace that provides properties and methods to work with directories and subdirectories. It allows you to create, delete, move, and access …
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FileInfo in C# is a class in the System.IO namespace that provides properties and methods for working with files. It allows you to get information about files (such as size, …
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StringReader in C# is a class that allows you to read from an in-memory string as if it were a file or stream. It’s part of the System.IO namespace and …