The HashSet<T> class in C# is part of the System.Collections.Generic namespace and provides an unordered collection of unique elements. Unlike lists, a HashSet does not allow duplicate values, making it …
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The List<T> class in C# is a part of the System.Collections.Generic namespace and provides a dynamic array for storing collections of objects. List<T> allows you to store, retrieve, and manipulate …
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The break statement in C# is used to immediately exit a loop or a switch statement. When break is encountered, control is transferred to the code following the loop or …
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The continue statement in C# is used to skip the current iteration of a loop and move to the next iteration. It’s useful when you want to bypass certain steps …
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Signal handling in C++ enables programs to respond to asynchronous events or signals from the operating system. Signals are used to notify a program of events like segmentation faults, interrupts, …
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Smart pointers in C++ are special classes that manage dynamically allocated memory, automatically freeing it when it’s no longer in use. They help prevent memory leaks by ensuring that dynamically …
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std::unordered_multimap is part of the C++ Standard Library, available under the <unordered_map> header. It provides an unordered collection of key-value pairs, similar to std::unordered_map, but it allows multiple values for …
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std::unordered_map is a part of the C++ Standard Library available under the <unordered_map> header. It provides a hash table-based implementation of key-value pairs, where each key is unique and mapped …
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std::unordered_multiset is part of the C++ Standard Library, and it’s available under the <unordered_set> header. It provides an unordered collection of elements stored in a hash table, allowing duplicate elements …
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std::unordered_set is part of the C++ Standard Library and is available under the <unordered_set> header. It provides an unordered collection of unique elements, where each element is stored in a …